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Post by Kaibo on Jan 29, 2015 5:36:24 GMT -5
Skills within the game world as recognized by those of us here at T.U.A.
This is not a complete or final list. If anything needs to be removed or added, it will be.
If you're creating a character, there's no need to list all of the skills. only the ones you have points in. First level characters can take 5 skills at 15 and 3 skills at 10. All have to be different skills. No overlapping for 25 points or what have you.
acrobatics alchemy animal handling animal lore appraisal archaeology area knowledge (area) armorer art lore artifact lore bargain barter blacksmith climbing conceal construction cooking detect lie disguise escape firebuilding first aid fishing foraging forestry freefall gemcutting heraldry herbalism hiding identify jeweler juggling leatherworking legends/lore lip reading listen lockpicking locksmith lying masonry mechanics medicine mining mountaineering move silently musical instrument navigation pick pocket poetry poisons pottery prospecting quick-draw range management rope use running sabotage safecracking sewing sculpting shadowing sleight of hand/prestidigitation smuggling sneak spot hidden stealth storytelling surveillance survival swimming tanning (furrier) taylor/seamstress team driving topography toxicology tracking traps, animal traps, combat trapcraft tumbling voice mimicry weaponsmith weapon lore weaving wheelwright wildlife woodworking
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